Harpoon game dementia

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Merman suffer double damage from fire attacks.'Īs for harpoons, here's what the Arms & Equipment Guide has to say (pardon the absence of page number I don't own the book, and am using a 'Private Non-Profit'. Once stopped, the ship is attacked and a hole is knocked in its hull in 4d4 rounds, after which the ship slowly sinks, to be looted by the mermen. Each grapple held by 10 mermen slows a ship by 1. They use grapples to attack ships the grapples can be thrown up to 50 feet. Mermen crossbows have a range of 30 yards underwater. * 20% of all trident wielders are also armed with a hook and grappling line (50 feet long). The MM (249) states that 'Mermen communities are well-armed.

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